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“Races” are now “species” in your favorite game Dungeons & Dragonswhich recently celebrated its 50th anniversary, angering some loyal fans.
“Some character traits are separated from biological identity; a mountain dwarf is no longer inherently strong and durable, a high elf is no longer intelligent and dexterous by definition,” and report in The New York Times explains. “And Wizards of the Coast, the Hasbro-owned publisher of Dungeons & Dragons, bucked the trend through role-playing games where players are empowered to stop the proceedings if they ever feel uncomfortable.”
The company is also now proposing that extended Dungeons & Dragons campaigns begin with sessions that allow players to outline their expectations and topics they want to avoid, which could include sexual assault or drug use, the Times reported.
“What they’re trying to do here is send a signal not only to current players, but to potential future players, that this game is a safe, inclusive, thoughtful and sensitive approach to fantasy storytelling,” said Ryan Lessard, writer and frequent Dungeons & Dragons dungeon master. , according to the report.
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Chris Pine, star of “Dungeons & Dragons: Honor Among Thieves.” (Axelle/Bauer-Griffin/FilmMagic/Getty Images)
But some players are frustrated.
“It’s a no-brainer,” Robert J. Kuntz, an award-winning game designer who often collaborated with Dungeons & Dragons co-creator Gary Gygax, told the Times. “It’s trying to play into something that I’m not sure is even worth addressing, like the word ‘race’ is bad.”
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Wizards of the Coast executives defended the new rules, saying players wanted more freedom to create their characters. But some have slammed the attempt at a more “inclusive” game, which some argue comes at the expense of the game’s authenticity.

Darren Kent on the “Dungeons & Dragons” red carpet. (Carey Dodd Associates)
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In an X thread on the new Wizards of the Coast Players Handbook and Dungeon Master’s Guide that analyzed the origins of D&D in the 1970s, users slammed WoTC and Hasbro for distancing themselves from the game’s original creators due to their apparent insensitivity. The foreword claims that the original role-playing game largely excluded women or portrayed them “without respect”, and portrayed slavery “not as a human tragedy, but as a commercial transaction”.
“Wizards of the wake,” said one X user in response to the passage.
The owner of X, Elon Musk, announced an even harsher message.
“No one, and I mean no one, should trash E. Gary Gygax and the geniuses who created Dungeons & Dragons,” he wrote. “What the hell is wrong with Hasbro and WoTC?? May they burn in hell.”
Musk also addressed a passage highlighted by Babylon Bee editor Kyle Mann in which players in the latest iteration of the game are encouraged to signal if they are triggered by any of the game’s content.
“Wtf,” Musk simply replied.
Fox News Digital has reached out to Hasbro for comment.
Mark Kern, former head of the “World of Warcraft” team, recently weighed in on how the video game industry and entertainment as a whole caters to progressive views in its content in exchange for access to money. One consulting agency, Sweet Baby Inc., for example, describes itself as an “inclusion-focused narrative and consulting firm” working to “diversify and enrich the video game industry.”
“There is a coordinated effort to inject diversity politics into games by ALL parties involved at the expense of the quality of the games themselves. The very public and self-proclaimed involvement of Sweet Baby’s Inc. is just the tip of the iceberg,” Kern told Fox News Digital.
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Fox News Digital’s Alexander Hall contributed to this report.